GalenmoonTheImpatient wrote:Moar numbers! (Soue ) I founded themz. In a nut shell it is a buff. So this should last through all of Northrend before they have to fix our aling again.
As thehange bomes a nerf after aertain AP threshold. The long version to follow.
So, in the end, my moonkin stays the same? Someone has the math on the new starfall glyphompared to the ones we use now?
So you are going from a +2 sonds glyph to reding theD in half. That reeks of buff.
Selverein wrote:EDIT: Nevermind, I got out of my morning haze.onsidering how mh longer R will last, it probably will be worth it to drop the Mangle glyph in favor of Shred. Longer Rs mean better DPE, and the casion to refresh SR and use a FB more often. And if you so happen to run with a Bear TankTrauma Warrior, it's even better. And with R being up longer, even if your mangle drops off, your R still has thehae torit, ireasing it's DPE even further. Wish they would extend rake out a few more sonds. >.< ourse I guess like you said, with r being mh longer, it would allow for the rotation to be that mh easier to manage. The downside is on bosses where you aren't able to position yourself to use Shred for that extended time on R. (Thaddius, e..)
Aah, yes, that's true. I hadn't thought about fights like Thaddius. But then again, even if you had Glyph of Mangle instead of Shred, it wouldn't make your DPEDPS better, so
while you won't benefit from it, you won't be stk thinking "Damn, Iould've done X or Y to max myself out". Ian't think of many situations where Glyph of Mangle would be better then the possibility to extend R via Shred, even if it turns out youan't use it. Ofourse we'll have to see and hope there aren't too many situations like that in Ulduar.